![]() Most tongue lacerations, puncture wounds, and buccal bites heal well without. Here's plants and crafting recipes for further reading, if you need to read-up on a recipe or two. Trauma to the mandible may cause injury to the tongue or buccal mucosa. Fiber plants give the materials to make bandages, elastin plants give elastin for plasti-seal and poppy pants give opium. Puncture wounds from sea urchin spines occur mainly on the hands and feet. Outside the sub you can find various plants. Barotrauma is an injury caused by a difference in the pressure between a gas. Morphine and fentanyl are much stronger, but can cause an opium addiction. Opium can be used to craft morphine in medical fabricator. Opium by itself is useful for minor injuries without causing opiate addiction. It’s possible, as for spoilers, almost NO ONE talks about Barotrauma’s lore as there really isn’t any aside from what you’re given at the start of the game. Stingray barb wounds and bites from fish, eels, sea snakes. Plasti-seal has more uses and general versatility than bandages, so turning bandages into to plasti-seal with elastin is always a solid plan. In divers using compressed gases pulmonary barotrauma and cerebral. Internal Damage (which can appear in different forms such as lacerations, blunt force trauma, gunshot wounds, bite wounds, organ damage, etc. Barotrauma: Injury caused by pressure effects on air spaces. Saline has more uses and is cheaper to use than blood bags, so unless if it's an emergency or major blood loss saline should be used first. Can cause both puncture wounds and crush injuries due to the strong jaws of dogs Dog bites. Medic Fatigues: I would recommend storing a blood bag, morphine and plasti-seal in your medic fatigues to cover the basics so you can stabilise a patient at the minimum. It's all fairly self explanatory, and it's unlikely you'll use them without traitors on board. Husk infection, apply anti-husk treatment etc. Most of the other treatments will be aliment specific. Finally bandages or plasti-seal for any burns. It is limb-specific (except for Organ Damage). Then apply pain killers to treat internal injuries, lacerations, bite wounds and blunt force. This does not decay (unless you are a Husk-type creature), and includes Blunt-force Trauma, Lacerations, Bite Wounds, Gunshot Wounds, Organ Damage, and Deep-Tissue Injury as variants. First blood loss with blood bags and saline. (Also remove them from danger, duh)Ģ) Treat bleeding before CPR, otherwise blood loss will begin to increase.ģ) Start performing CPR if the patient is low on oxygen.Ĥ) Treat the injuries. Grab the patient and drag the suit off from their hotbar. Diagnosis and management of inner ear barotrauma are reviewed. (This quick guide presumes you have played the tutorial) Process + Tableġ) Remove any diving suits before applying treatment. Bites, Stings, and Rigors: Clinical Considerations in African Operations. This information is a shorthand and won't cover all medication, because you don't need to know all medication to be effective. I feel like a lot of people over-complicate medic, so here's a guide focusing on simplicity.
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